Item Rarity

Item rarity represents how common it is to find the item or the quality of an item.

Item Rarities
Weapons, Armor and Jewelry can come in 6 rarities:


 *  - items you can buy in shops, find as drop from monsters or loot containers and obtain as quest rewards.
 *  - Common items with one extra bonus randomly selected from the list of Enchantments.
 *  - Common items with two extra bonuses randomly selected from the list of Enchantments.
 * ' - Each ' item will come with a unique perk. ' items cannot be enchanted. Currently no ' items are available in the game.
 * ' - ' or ' items with one additional property from the list of Curses. Once equipped, a ' item cannot be unequipped.
 * ' - a special or one-of-a-kind item that can be obtained only once. ' items cannot be enchanted.

All Consumables and Loot always appear as  quality items.

' and ' items always have an Affix name corresponding to one of the Enchantment bonuses. For example, a Footman Sword will become a  if it rolls Block Power.

Unindentified Items
Rarities other than ' and ' always drop in the form of Unidentified Items. Unidentified Items are always depicted by the question mark in the top left corner of the item sprite, their Base item name, their Affix name associated with bonus properties and all of their statistics hidden, even the properties always present on a  version of the item. You can equip Unidentified Items and all the invisible basic properties as well as Enchantment and Curse properties will still apply. Unidentified  items still cannot be unequipped.

Unidentified Items have their names and item backgrounds colorized depending on the amount of bonus enchantments present on the item, ie. an Unidentified ' item will have its name and background green, an Unidentified ' will have its name and background blue. However, an Unidentified ' item will appear as either ' or  until identified or equipped.

Unindentified Potions
A special case are the Potions, which are always  rarity items but always drop as Unidentified Items, suggesting that you cannot discern what kind of Potion you are holding without using a magic scroll (or drinking the Potion without knowing its effect beforehand).

Identification
An Identification Scroll is required to reveal the properties of Unidentified Items. The scroll is consumed on use.


 * Identifying a piece of equipment reveals the base item's name, affix name, the basic properties and the bonus properties (enchantments and curses).
 * Identifying a Potion reveals the potion's name and effect and the potion's name also changes color to either ' or ' depending on the potion's effect.