Enchantments

Enchantments are a form of magic that can appear on items, modifying the item's base name and providing extra properties.

Enchanting
All  can be enchanted using an Enchantment Scroll. You can enchant both items in your inventory and equipped items. Enchanting always produces an  item with a single bonus selected randomly from a list of possible bonuses. The values are fixed. Using Enchantment Scroll on an enchanted item will "reroll" the item, removing any previous enchantments and applying a new one.  items cannot be enchanted. ' and ' items cannot be obtained from using the Enchantment Scroll, they can be only found as as drop from Enemies or Containers.

Enchanted Items
Enchanted Items are always based on a  version of an item. They will always have the same basic properties (Footman Sword and a both have 24 Slashing Damage, +3% Accuracy, +2% Block Chance, etc.) and the Enchanted Item will have additional bonuses. The amount of bonus properties depends on the Item rarity: ' has one, ' has two and  has two + one bonus based on the Curse type.

These item types can have Enchanted versions:
 * Weapons (except Ammo and Quivers)
 * Armor (except Backpack)
 * Jewelry

List of Enchantments
Below is a list of available Enchantments:

Cursed Items
 Items are a special version of Enchanted Items. Bonuses on items are stronger than on standard Enchanted Items, and they always have an extra bonus based on the curse type, but also come with a negative effect. All equipped  Items have a chance to produce their negative effect on each turn. The chance that an item will spawn as a item is between 10-15%.

The effect from  properties can become weaker or stronger depending on certain conditions. See the list of curses below.